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Pretty cool, I liked the Souls-y feel to it, particularly how each boss had a different "phase" of battle. Nice job!

Thank you!

I dig the mood with all the browns.  Maybe adding some flickering flames to light the way will elevate that feeling ?

Nice atmospheric sounds, but I wish there was more feedback for the player for hitting/missing/being hit.

You can glitch out on the Rage by slipping past the trigger.